Kellogg’s® Pop-Up Adventures featuring Disney Parks
Moonbot Studios, in Partnership with Kellogg's and Integer
Interactive promotion for Kellogg’s. The app uses the device camera to recognize certain cereal boxes and unlock content based on the box art. I was the lead programmer for version 1, coworkers took over updates. I was responsible for helping plan functionality, advise on what was possible to achieve in our time limit, explain to the art and design team what I needed, and discuss the progress with the client.
One of my favorite work stories is from this project. This app allows users to take pictures of themselves and then click a Share button to share to different social sites. On Android, I used the native Share dialog to allow users to select any app they wanted to share with. The clients liked to use an app called Hootsuite. When the data was shared using Hootsuite, it was wrong. Instead of sharing the picture, text, and link it was meant to share, it only had the picture and text, no link. The clients were annoyed, I dug into my code wondering how this one app could be getting the wrong data. Finally, I contacted Hootsuite. I went back and forth and back and forth with the customer service person who was asking their tech people questions. This went on for a couple of weeks until Hootsuite acknowledged that it was a bug on their end. They thanked me for finding the bug and sent me a sticker of their logo in an Australian outfit. And that's how an app about cereal and Disney fixed a bug in a 3rd party Twitter app. The End.
Built with Unity 4. Released on iOS, Android, and Kindle Fire.